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As it turns out, throwing ideas into an ever-growing chaotic GDoc for days on end was actually Philipp Weber's first job at ...
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on ...
CDPR has not yet announced an official release date for The Witcher 4, but has confirmed it will launch on PlayStation 5, Windows PC, and Xbox Series X. In addition to The Witcher 4, the studio is ...
Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
To be fair, if CDPR wants to get The Witcher 4 anywhere close to its impressive tech demo, it could be a challenge to run at ...
The Witcher 4 is coming, and after the recent tech demo, everyone is waiting to play the game. But will it be optimized on the Xbox Series S?
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CD Projekt RED barely talks about Witcher 4 development. After the official announcement, nothing much has been revealed. A ...
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
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The BackDash on MSNPC Take the Backseat As CDPR Pushes For “console-first development” With The Witcher 4CDPR is pushing for a console-first development with The Witcher 4, so here's this means for PC and how it runs on the platform. The post PC Take the Backseat As CDPR Pushes For “console-first ...
But also: "Because we're CDPR, we always like to push PCs to the limit." ...
We’ve known that Cyberpunk 2077 is eventually coming to the Mac, and developers CD Projekt Red (CDPR) have been hard at work ...
CD Projekt Red says it’s focusing on console-first development for The Witcher 4 following the problems with Cyberpunk 2077 ...
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