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CD Projekt RED barely talks about Witcher 4 development. After the official announcement, nothing much has been revealed. A ...
CD Projekt Red has shared new details about The Witcher 4, confirming that achieving 60fps on the Xbox Series S will be a ...
To be fair, if CDPR wants to get The Witcher 4 anywhere close to its impressive tech demo, it could be a challenge to run at ...
CDPR has not yet announced an official release date for The Witcher 4, but has confirmed it will launch on PlayStation 5, Windows PC, and Xbox Series X. In addition to The Witcher 4, the studio is ...
Weber told us there's the same "scrappy energy" at the studio that there was when he first joined as quest designer on The ...
Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
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But also: "Because we're CDPR, we always like to push PCs to the limit." ...
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PlayStation LifeStyle on MSNThe Witcher 4 PS5 Frame Rate Target Revealed and It’s Good NewsCD Projekt Red's The Witcher 4 revealed its performance target for PS5, and its good news for players anticipating the upcoming release.
The Witcher 4 narrative director reflects on the time when CD Projekt Red took a chance on him during their scrappy years.
As spotted by Wccftech, Charles Tremblay, VP of technology at CDPR, commented on the effort to get The Witcher 4 running on ...
You gotta give Bethesda credit: the tack it takes with modders is a breath of fresh air compared to, well, pretty much every ...
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CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
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