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CDPR has not yet announced an official release date for The Witcher 4, but has confirmed it will launch on PlayStation 5, Windows PC, and Xbox Series X. In addition to The Witcher 4, the studio is ...
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on ...
CD Projekt RED barely talks about Witcher 4 development. After the official announcement, nothing much has been revealed. A ...
CD Projekt Red has shared new details about The Witcher 4, confirming that achieving 60fps on the Xbox Series S will be a ...
To be fair, if CDPR wants to get The Witcher 4 anywhere close to its impressive tech demo, it could be a challenge to run at ...
Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
Weber told us there's the same "scrappy energy" at the studio that there was when he first joined as quest designer on The ...
But also: "Because we're CDPR, we always like to push PCs to the limit." ...
As spotted by Wccftech, Charles Tremblay, VP of technology at CDPR, commented on the effort to get The Witcher 4 running on ...
CD Projekt Red has discussed its plans for The Witcher 4 on the Xbox Series S, and has said getting the game to run at 60 FPS ...
CDPR is pushing for a console-first development with The Witcher 4, so here's this means for PC and how it runs on the platform. The post PC Take the Backseat As CDPR Pushes For “console-first ...
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games. Earlier this ...