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Hermen Hulst, the head of PlayStation Studios, recently explained Sony’s strategy regarding the types of games it produces.
Sony Interactive Entertainment's Studio Business Group CEO Hermen Hulst says the company is continuing to take a "measured" ...
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Screen Rant on MSNAhead Of Its PS6 Release, PlayStation Seems To Have Learned The Right LessonThe PlayStation 6 is still years away, but recent comments from the Sony Interactive Entertainment CEO shows a promising ...
Sony plans to release at least one big first-party AAA singleplayer PlayStation game per year, but only 'at the right time' ...
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Nishino noted that for over 30 years PlayStation has been "committed to being the best place to play and publish", adding the ...
The folks at Sony are still carefully considering what games will be released on PC after being available for the PlayStation console.
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Game Rant on MSNPlayStation Comments on Bringing Its Games to Other PlatformsPlayStation executives comment on making its popular game franchises available on other platforms—something many players have ...
PlayStation gives deep insights into its future strategy in a business presentation: strong single-player games, targeted live service expansion and long-term IP focus.
Sony is taking a "measured" and "deliberate" approach to porting first-party PS5 games.
PlayStation’s studios boss, Hermen Hulst, has said the platform holder is continuing to take a “thoughtful” and “measured” ...
Sony's new presentation reveals PS5's revenue and the number of monthly users. The SIE CEO also commented on cloud gaming and ...
PlayStation’s strategy has always leaned heavily on delivering strong, hardware-defining exclusives, and now, we know why that’s unlikely to change anytime soon.
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