Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...
One reply is: First, can a machine be made to play a good game of chess? How a computer was programmed so that it could defeat an inexperienced human opponent ...
If you imagine somebody playing chess against the computer, you’ll likely be visualizing them staring at their monitor in deep thought, mouse in hand, ready to drag their digital pawn into play.
The system was predominantly based on brute force computing power to play chess. It comprised a massively parallel, RS/6000 SP Thin P2SC-based system with 30 nodes. Each node contained a 120MHz ...
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