Creative Bloq on MSN
Digital art in 2026 is less about tools and more about intent
In response to a changing landscape, artists are reshaping themselves by reaching out into new media, creative sectors and ...
There’s a myth that true immersion into video games requires three dimensions: sidescrollers are good for nostalgia, but the future belongs to photorealistic 3D worlds. Fiquet says he created ...
Growing up, Deborah Saez was inspired by everything from cartoons to games and anime. But it was Fumi Ishikawa’s work on Suikoden II that sparked her love of character design. “Her female designs were ...
Last year, Group Manager of Marvelous Entertainment, Tomio Kanazawa, told Siliconera that the company was considering releasing a version of Vanillaware’s Muramasa: The Demon Blade on the Nintendo 3DS ...
From a list of 113 nominees, the following 15 students have been named as semi-finalists for the 2019 Artist of the Year in 2D visual arts. The students were chosen by a panel of teachers based on ...
HD-2D is the natural culmination of looking back to the NES and SNES eras of gaming for inspiration. In the 1980s and early 1990s, games sported pixelated art styles out of necessity. In 2024, that ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results