The combination of the two technologies is enabling agencies to give employees hands-on training in the safest environments ...
Matthew Schmidt of the University of Georgia is working to enhance virtual learning tools across the state through his project, Gaming 4 Good. Designed to engage neurodivergent students, the ...
Designed to engage neurodivergent students, the initiative uses video game-based learning to spark interest in science, technology, engineering, arts, and mathematics, or STEAM.
Ready, player one: Virtual learning is here to stay — and it’s leveling up how kids learn in the classroom. Matthew Schmidt of the University of Georgia is working to enhance virtual learning tools ...
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