I had the chance to play The Outer Worlds 2 at Gamescom this year, and Obsidian also sent me the same demo build afterward. Over the last couple of days, I’ve been digging into that slice of the game, ...
Joshua is a writer at Game Rant with almost a decade of professional experience. He has worked for many reputable publications and holds a BS in Econimics. The Outer Worlds 2 introduces new ...
Jake McMichael is a writer for Game Rant. When he's not auditioning in New York, or writing plays and pilots of his own, he can be found roaming the Lands Between, the wasteland, the medieval world, a ...
[Note: All footage is from a work-in-progress alpha build.] Having finally seen The Outer Worlds 2 for myself, it’s clear that leaning into deeper RPG elements was one of the priorities for developer ...
The Outer Worlds is one of my favorite RPGs from recent years. It might have been smaller in scope than many of its genre peers, but its cutting satire, lovable companions, and the high level of ...
As part of our IGN First series on The Outer Worlds 2, we talked with design director Matt Singh and lead systems designer Kyle Koenig from Obsidian about how the team expanded the ways in which you ...