The company previously said it won't use AI-generated content in its games.
In an official press release, game publishing titan Capcom has announced that it is hosting its first ever game development competition utilising the company’s proprietary RE Engine.
But that isn't necessarily the same as a generative AI game engine.
After "Resident Evil Requiem" spent six years in development, the publisher is turning to AI to speed up the work behind its ...
These surprising statements came from programmer Satoshi Ishida at Capcom Open Conference RE: 2026, a tech conference that ...
Capcom is updating RE Engine into REX, with AI tools planned for programming, automated testing, and other parts of game ...
Capcom’s REX plan for its RE Engine leans on AI for coding, testing and bug hunting.
Capcom RE Engine plans pair a staged REX upgrade with AI for development workflows, not a confirmed move to AI-generated game ...
During a presentation on the future of RE Engine, Capcom laid out its plans to embrace AI in ‘development workflows.’ ...
DUBLIN--(BUSINESS WIRE)--The "Game Engines - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering. The global market for Game Engines was valued at US$3 Billion in ...
Japanese video game company Capcom is planning to transform its RE Engine, the game development engine used for Resident Evil ...