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CDPR is pushing for a console-first development with The Witcher 4, so here's this means for PC and how it runs on the platform. The post PC Take the Backseat As CDPR Pushes For “console-first ...
But also: "Because we're CDPR, we always like to push PCs to the limit." ...
CD Projekt Red has shared new details about The Witcher 4, confirming that achieving 60fps on the Xbox Series S will be a ...
Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
As spotted by Wccftech, Charles Tremblay, VP of technology at CDPR, commented on the effort to get The Witcher 4 running on ...
CD Projekt RED barely talks about Witcher 4 development. After the official announcement, nothing much has been revealed. A ...
To be fair, if CDPR wants to get The Witcher 4 anywhere close to its impressive tech demo, it could be a challenge to run at ...
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games. Earlier this ...
CD Projekt Red and Epic Games have sat down to discuss The Witcher 4 and how the recent tech demo relates to the final release of the next Witcher.
CD Projekt Red has provided new details on The Witcher 4 development and what it intends to provide PC gamers when the game launches.
CD Projekt Red has discussed its plans for The Witcher 4 on the Xbox Series S, and has said getting the game to run at 60 FPS ...